undead
简明释义
adj. 已死但能复生的
n. 已死但能复生的人
英英释义
单词用法
不死军队 | |
不死生物 | |
不死恐怖 | |
从不死中复苏 | |
消灭不死生物 | |
不死噩梦 |
同义词
反义词
活着的 | 她在事故后仍然活着。 | ||
有生命的 | 森林中的生物令人着迷。 |
例句
1.Red nosed, with a dark hungry stare and an over sized bow tie this zombie clown is by far the movies’ scariest undead.
红鼻子,忧郁的眼神和过大的蝴蝶结成了这部僵尸小丑电影永远的惧点。
2.Undead targets take an additional 264 to 282 damage.
不死系目标受到额外264-282点伤害。
3.Wood Axe: best used for separating unwanted limbs from the undead.
木斧:最适用于帮僵尸摆脱它们不想要了的的四肢。
4.I've faced the undead several times, but you never get used to it.
我虽然曾经面对过不死生物,但我想你无论如何都不会适应。
5.Red nosed, with a dark hungry stare and an over sized bow tie this zombie clown is by far the movies' scariest undead.
红鼻子,忧郁的眼神和过大的蝴蝶结成了这部僵尸小丑电影永远的惧点。
6.For some time it even seemed as if our undead friends might shuffle away into oblivion.
一段时间以来,我们的这些不死的朋友似乎被慢慢的遗忘掉了。
7.Natale, despite a fear of demons, was effective at banishing undead.
纳泰尔,打击不死生物十分有成效,只是害怕恶魔。
8.In many horror movies, the protagonist must fight against the undead 不死生物 to survive.
在许多恐怖电影中,主角必须与不死生物搏斗以求生存。
9.The video game features a world overrun by undead 不死生物, challenging players to reclaim it.
这款视频游戏的世界被不死生物侵袭,挑战玩家重新夺回它。
10.At the Halloween party, everyone dressed as undead 不死生物 creatures like zombies and vampires.
在万圣节派对上,每个人都打扮成像僵尸和吸血鬼这样的不死生物。
11.The novel's plot revolves around a curse that turns people into undead 不死生物 at night.
小说的情节围绕着一个诅咒展开,这个诅咒让人们在夜间变成不死生物。
12.Legends say that the undead 不死生物 can only be defeated by a special weapon.
传说中,不死生物只能用特殊武器击败。
作文
The concept of the undead has fascinated humanity for centuries, often appearing in folklore, literature, and popular culture. The term undead refers to beings that are neither fully alive nor completely dead, embodying a state of liminality that intrigues both creators and audiences alike. These entities often include zombies, vampires, and ghosts, each representing different aspects of mortality and the human condition. Historically, the undead have been used to explore themes of fear, loss, and the unknown. In many cultures, stories of the undead serve as cautionary tales, warning against the consequences of defying natural laws or disturbing the peace of the dead. For instance, in ancient Egypt, the mummification process was believed to protect the deceased from becoming undead, ensuring their safe passage to the afterlife. Similarly, in Eastern European folklore, the vampire became a symbol of societal fears surrounding death and disease, preying upon the living while existing in a state of perpetual hunger. In modern times, the portrayal of the undead has evolved significantly. Movies, television shows, and video games have popularized these creatures, portraying them in various lights. For example, in the hit television series "The Walking Dead," zombies are depicted not just as mindless monsters but as symbols of societal collapse and moral ambiguity. The characters must navigate a world where the undead are a constant threat, forcing them to confront their own humanity in the face of overwhelming despair. Moreover, the undead often serve as metaphors for real-world issues. The zombie apocalypse, for instance, can symbolize consumerism and the loss of individuality. In this context, the undead represent a mindless horde, consuming everything in their path, reflecting societal anxieties about conformity and the erosion of personal identity. This deeper meaning adds layers to the narrative, allowing audiences to engage with the material on multiple levels. Additionally, the undead challenge our perceptions of life and death. They force us to question what it means to truly live or die. Are the undead merely animated corpses, or do they possess some semblance of consciousness? This philosophical inquiry can lead to discussions about the nature of existence and the afterlife, prompting individuals to reflect on their beliefs and values. Furthermore, the undead have become a staple in gaming culture, with titles like "Resident Evil" and "Left 4 Dead" allowing players to engage directly with these creatures. The interactive nature of video games provides a unique platform to explore the undead experience, allowing players to confront their fears in a controlled environment. This engagement can lead to catharsis, providing an outlet for anxiety and stress while simultaneously entertaining. In conclusion, the undead are not merely figures of horror; they are complex symbols that reflect our deepest fears and desires. Their presence in stories and media serves to remind us of the fragility of life and the mysteries that surround death. By examining the undead, we gain insight into our own humanity and the cultural narratives that shape our understanding of existence. As long as there are questions about life, death, and what lies beyond, the undead will continue to captivate our imaginations and provoke thought.
“undead”这一概念吸引了人类数个世纪,常常出现在民间传说、文学和流行文化中。这个词指的是既不完全活着也不完全死去的生物,体现了一种模糊的状态,这种状态令创作者和观众都感到兴趣。这些实体通常包括僵尸、吸血鬼和鬼魂,每一种都代表了死亡与人类状况的不同方面。 历史上,“undead”的存在常被用来探讨恐惧、失落和未知等主题。在许多文化中,关于undead的故事作为警示故事,警告人们不要违背自然法则或打扰死者的安宁。例如,在古埃及,木乃伊化过程被认为可以保护死者不成为undead,确保他们安全地进入来世。同样,在东欧民间传说中,吸血鬼成为了对死亡和疾病的社会恐惧的象征,依靠活人而存在于一种永无止境的饥饿状态。 在现代,undead的描绘发生了显著变化。电影、电视剧和视频游戏普及了这些生物,以各种光辉展现它们。例如,在热门电视剧《行尸走肉》中,僵尸不仅被描绘成无脑的怪物,而是社会崩溃和道德模糊的象征。角色们必须在一个undead是常见威胁的世界中导航,迫使他们在绝望面前面对自己的人性。 此外,undead往往作为现实问题的隐喻。僵尸末日的情节可以象征消费主义和个体性的丧失。在这个背景下,undead代表着一群盲目的群众,吞噬一切,反映了社会对从众和个人身份侵蚀的焦虑。这种更深层的含义为叙事增添了层次,使观众能够在多个层面上参与其中。 此外,undead挑战了我们对生命和死亡的看法。它们迫使我们质疑真正活着或死去的意义。undead仅仅是被动画化的尸体,还是它们拥有某种意识?这种哲学探讨可以引发关于存在和来世的讨论,促使个人反思自己的信仰和价值观。 此外,undead已成为游戏文化的标志性元素,像《生化危机》和《左4活人》等游戏允许玩家直接与这些生物互动。视频游戏的互动性质提供了一个独特的平台,可以探索undead的体验,让玩家在受控的环境中面对恐惧。这种参与可以导致宣泄,为焦虑和压力提供出口,同时也带来娱乐。 总之,undead不仅仅是恐怖的形象;它们是复杂的象征,反映了我们最深层的恐惧和愿望。它们在故事和媒体中的存在提醒我们生命的脆弱和围绕死亡的神秘。通过审视undead,我们获得了对自己人性以及塑造我们对存在理解的文化叙事的洞察。只要对生命、死亡以及其后所发生的事情存在疑问,undead将继续吸引我们的想象力并引发思考。
文章标题:undead的意思是什么
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