draggy
简明释义
adj. 拖拉的;极为讨厌的;呆滞的
比 较 级 d r a g g i e r
最 高 级 d r a g g i e s t
英英释义
单词用法
拖沓的表现 | |
缓慢的节奏 | |
感到疲惫 | |
一部冗长乏味的电影 |
同义词
迟缓的 | The sluggish pace of the movie made it hard to stay engaged. | 这部电影缓慢的节奏让人很难保持兴趣。 | |
无精打采的 | 她无精打采的动作暗示她很疲倦。 | ||
冗长乏味的 | 这场冗长的讲座似乎永无止境。 | ||
乏味的 | 他乏味的回答让所有人都感到没有灵感。 | ||
延长的 | 冗长的讨论只增加了困惑。 |
反义词
快节奏的 | The movie was fast-paced and kept everyone on the edge of their seats. | 这部电影节奏很快,让每个人都坐立不安。 | |
充满活力的 | 她充满活力的表演吸引了观众。 | ||
动态的 | The dynamic presentation held the attention of all attendees. | 这个动态的演示吸引了所有与会者的注意。 |
例句
1.This show is just great all around! I usually have no patience to watch long dramas as they tend to get draggy especially chinese ones but this one is truly an exception!
这部剧全程都很赞,一般来说我没有耐心去看有些拖拉的超长电视剧特别是中剧,不过这部真是个例外!
2.This show is just great all around! I usually have no patience to watch long dramas as they tend to get draggy especially chinese ones but this one is truly an exception!
这部剧全程都很赞,一般来说我没有耐心去看有些拖拉的超长电视剧特别是中剧,不过这部真是个例外!
3.Draggy sales are attributed to a psychology of caution.
拖泥带水的销售归咎于谨慎的心理。
4.When I get depressed I feel really down and draggy.
当我觉得心情郁闷的时候,我真的是感到沮丧。
5.Then things get sloppy, noisy, and draggy.
然后事情就变得马虎,嘈杂的,和拖拉。
6.The movie was so draggy that I almost fell asleep halfway through.
这部电影太拖沓了,我差不多在中间就睡着了。
7.I found the lecture to be quite draggy, with too much unnecessary detail.
我觉得这次讲座相当冗长,包含了太多不必要的细节。
8.Her storytelling was a bit draggy, making it hard to stay engaged.
她的讲故事方式有点拖沓,让人很难保持兴趣。
9.The game started off exciting but became draggy as it progressed.
游戏开始时很刺激,但随着进展变得有些乏味。
10.The report felt draggy due to its lengthy explanations and lack of visuals.
由于解释过于冗长且缺乏视觉元素,这份报告显得很沉闷。
作文
In the world of storytelling, pacing is crucial. A well-paced narrative keeps the audience engaged, while a story that feels too slow can become draggy (拖沓的) and lose its appeal. This phenomenon often occurs in films, books, and even video games, where the excitement can wane if the plot does not move forward at a satisfying speed. For instance, consider a thriller movie that starts with a gripping introduction but then spends too much time on unnecessary details. The audience may find themselves checking their watches, feeling that the plot has become draggy (拖沓的) and tedious. Similarly, in literature, authors must strike a balance between character development and plot progression. While it is essential to create rich, complex characters, spending too many pages on their backstories can lead to a draggy (拖沓的) reading experience. Readers may become frustrated if the main storyline is sidelined for too long. A prime example is a novel that devotes entire chapters to a character's childhood when the central conflict lies elsewhere. This can make the narrative feel draggy (拖沓的), causing readers to lose interest. In contrast, a well-structured story maintains a rhythm that keeps the audience invested. Pacing can be adjusted through various techniques, such as cliffhangers, suspenseful moments, and strategic scene changes. When a story flows smoothly, it avoids becoming draggy (拖沓的) and instead captivates the audience from beginning to end. Video games also face similar challenges regarding pacing. An engaging game will have a steady progression of difficulty and story development. If a game becomes too repetitive or includes long stretches of downtime, players may find it draggy (拖沓的) and lose motivation to continue. Game developers must carefully design levels and challenges to maintain excitement and prevent the experience from feeling draggy (拖沓的). Ultimately, the key to avoiding a draggy (拖沓的) narrative lies in understanding the audience's expectations and maintaining a balance between action and exposition. Whether in film, literature, or gaming, creators must be mindful of how pacing affects the overall enjoyment of their work. By keeping the story moving and engaging, they can ensure that their audience remains captivated rather than bored by a draggy (拖沓的) experience. In conclusion, the term draggy (拖沓的) serves as a reminder of the importance of pacing in storytelling. It highlights the delicate dance that creators must perform to keep their audience engaged. When a story becomes draggy (拖沓的), it risks losing its audience's interest, making it vital for writers, filmmakers, and game designers to be aware of this aspect in their creative processes.
在讲故事的世界中,节奏至关重要。一个节奏良好的叙述能够保持观众的兴趣,而一个感觉过于缓慢的故事可能会变得draggy(拖沓的),失去吸引力。这种现象经常发生在电影、书籍甚至视频游戏中,如果情节没有以令人满意的速度向前推进,兴奋感可能会减弱。例如,考虑一部开场引人入胜的惊悚片,但随后花费太多时间在不必要的细节上。观众可能会发现自己在查看手表,感觉情节变得draggy(拖沓的)和乏味。 同样,在文学作品中,作者必须在角色发展和情节推进之间找到平衡。虽然创造丰富、复杂的角色是至关重要的,但在他们的背景故事上花费太多篇幅可能会导致阅读体验变得draggy(拖沓的)。如果主线故事被搁置太久,读者可能会感到沮丧。一部小说如果整整几个章节都在讲述一个角色的童年,而主要冲突却在别处,这可能会让叙述感觉变得draggy(拖沓的),导致读者失去兴趣。 相比之下,一个结构良好的故事保持着一种节奏,使观众保持投入。通过悬念、紧张时刻和战略性的场景变化等各种技巧,可以调整节奏。当故事流畅进行时,它避免了变得draggy(拖沓的),而是从头到尾吸引观众。 视频游戏也面临着类似的节奏挑战。一款引人入胜的游戏将有一个稳定的难度和故事发展的进程。如果游戏变得过于重复或包含长时间的停滞,玩家可能会觉得它变得draggy(拖沓的),失去继续玩的动力。游戏开发者必须仔细设计关卡和挑战,以保持兴奋感,防止体验变得draggy(拖沓的)。 最终,避免draggy(拖沓的)叙事的关键在于理解观众的期望,并保持行动与阐述之间的平衡。无论是在电影、文学还是游戏中,创作者都必须意识到节奏如何影响其作品的整体享受。通过保持故事的推进和吸引力,他们可以确保观众不会因draggy(拖沓的)体验而感到厌烦。 总之,术语draggy(拖沓的)提醒我们讲故事中节奏的重要性。它突显了创作者必须进行的微妙舞蹈,以保持观众的参与。当一个故事变得draggy(拖沓的)时,它就有失去观众兴趣的风险,因此对作家、电影制片人和游戏设计师来说,意识到这一点在创作过程中至关重要。
文章标题:draggy的意思是什么
文章链接:https://www.liuxue886.cn/danci/343499.html
本站文章均为原创,未经授权请勿用于任何商业用途
发表评论