shader
简明释义
n. 著色器;着色程序
n. (Shader)人名;(阿拉伯)沙德尔
英英释义
单词用法
像素着色器 |
同义词
渲染器 | The renderer processes the graphics and applies the shader effects. | 渲染器处理图形并应用着色器效果。 | |
滤镜 | 滤镜可以通过使用各种着色器来增强图像。 | ||
程序 | The shader program defines how light interacts with surfaces. | 着色器程序定义光如何与表面相互作用。 |
反义词
光 | 房间里的光线对我的眼睛来说太刺眼了。 | ||
高光 | The artist used highlights to emphasize the details in the painting. | 艺术家使用高光来强调画作中的细节。 |
例句
1.The pixel shader computes a ray from the eye to the pixel being drawn on the quad.
像素着色起计算从眼睛到被画矩形的光线。
2.If you see a shader count of 1600, your GPU-Z version is outdated.
如果你的看到的是1600,那是因为GPU - Z版本太低。
3.I set a composition shader into the diffuse channel.
我在传播路径中设置一个构图着色器。
4.Class 7: For the face, the SSS shader will be covered and we show how we can adjust it in our scene.
课程7:对于脸,SSS材质将被覆盖,我们展示我们如何可以调整它在我们的场景。
5.This pass also adds any lightmaps, ambient and emissive lighting from the shader.
此通道还负责渲染着色器中的光照贴图,环境光和自发光。
6.Now let's see how these registers and instructions are typically used in the vertex shader ALU .
现在让我们来看看在顶点着色运算器中这些寄存器和指令如何被典型的运用。
7.Fixed: Afro hair showed hard edges on cutout, adjusted cutout shader.
固定:黑人头发显示器的硬边,调整抠图着色器。
8.The game developer used a custom shader to enhance the visual effects of the water surface.
游戏开发者使用了一个自定义的着色器来增强水面视觉效果。
9.In 3D rendering, a shader is essential for defining how light interacts with surfaces.
在3D渲染中,着色器对定义光如何与表面互动至关重要。
10.The artist adjusted the shader parameters to achieve a more realistic skin texture.
艺术家调整了着色器参数,以实现更逼真的皮肤纹理。
11.Using a vertex shader, you can manipulate the position of vertices in real-time.
使用顶点着色器,你可以实时操控顶点的位置。
12.The shader compilation process can take a significant amount of time during game development.
着色器编译过程在游戏开发中可能需要相当长的时间。
作文
In the world of computer graphics, the term shader refers to a set of software instructions that dictate how surfaces and textures are rendered in a digital environment. These instructions play a crucial role in defining the visual appearance of objects in video games, animations, and simulations. A shader can manipulate light, color, and texture to create realistic or stylized effects, allowing artists and developers to bring their creative visions to life. There are several types of shaders, each serving a unique purpose. For instance, vertex shaders are responsible for transforming the 3D coordinates of vertices into 2D coordinates on the screen. This transformation is essential for displaying objects correctly from different camera angles. On the other hand, fragment shaders focus on determining the color and texture of individual pixels on the screen, which contributes to the overall look of the rendered image. The versatility of shaders allows them to be used in various applications beyond gaming. In film production, for example, shaders help create stunning visual effects and realistic character animations. Similarly, architectural visualization relies heavily on shaders to present buildings and interiors in a compelling manner. The ability to simulate materials like wood, metal, or glass with high fidelity is made possible through advanced shader techniques. Moreover, the rise of real-time rendering technologies has elevated the importance of shaders in the industry. With the advent of powerful graphics processing units (GPUs), developers can now create intricate visual effects that were once only achievable in pre-rendered scenes. This shift has led to the widespread use of shaders in modern video games, where dynamic lighting, shadows, and reflections enhance the player's experience. Learning to write and optimize shaders is an essential skill for aspiring graphics programmers. Understanding how to leverage the capabilities of shaders can significantly impact the performance and visual quality of a project. Many popular game engines, such as Unity and Unreal Engine, provide robust tools and documentation for creating custom shaders, making it accessible for developers at all levels. In conclusion, the concept of shader is integral to the field of computer graphics. Whether it's for creating lifelike environments in video games or producing breathtaking visual effects in films, shaders are the backbone of digital artistry. As technology continues to evolve, the role of shaders will undoubtedly expand, offering even more opportunities for creativity and innovation in the realm of visual storytelling. Understanding and mastering shaders is not just beneficial for those in the graphics industry; it is a gateway to exploring the limitless possibilities of digital design and animation.
在计算机图形学的世界中,术语shader指的是一组软件指令,这些指令决定了在数字环境中表面和纹理的渲染方式。这些指令在定义视频游戏、动画和模拟中的对象视觉外观方面发挥着至关重要的作用。shader可以操控光线、颜色和纹理,以创建逼真或风格化的效果,使艺术家和开发者能够将他们的创意愿景变为现实。 有几种类型的shader,每种都有其独特的用途。例如,顶点shader负责将三维坐标的顶点转换为屏幕上的二维坐标。这种转换对于从不同的相机角度正确显示对象至关重要。另一方面,片段shader专注于确定屏幕上每个像素的颜色和纹理,这对渲染图像的整体外观贡献很大。 shader的多功能性使其不仅可用于游戏之外的各种应用。例如,在电影制作中,shader帮助创造惊人的视觉效果和逼真的角色动画。同样,建筑可视化也严重依赖shader,以引人注目的方式呈现建筑物和室内空间。通过先进的shader技术,模拟木材、金属或玻璃等材料的高保真度成为可能。 此外,实时渲染技术的兴起提升了shader在行业中的重要性。随着强大的图形处理单元(GPU)的出现,开发者现在可以创建复杂的视觉效果,而这些效果曾经只能在预渲染场景中实现。这一转变导致现代视频游戏中广泛使用shader,动态光照、阴影和反射增强了玩家的体验。 学习编写和优化shader是有志于图形程序员的必备技能。理解如何利用shader的能力可以显著影响项目的性能和视觉质量。许多流行的游戏引擎,如Unity和Unreal Engine,提供强大的工具和文档,用于创建自定义shader,使各个级别的开发者都能轻松使用。 总之,shader的概念在计算机图形学领域中不可或缺。无论是为视频游戏创建逼真的环境,还是在电影中制作令人惊叹的视觉效果,shader都是数字艺术的支柱。随着技术的不断发展,shader的角色无疑会扩大,为视觉叙事领域的创造力和创新提供更多机会。理解和掌握shader不仅对图形行业的人士有益;它是探索数字设计和动画无限可能性的门户。
文章标题:shader的意思是什么
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